Quest Designs

Samples of my quest design work.

short Linear quest: OPal’s Apothecary

Link to Google Sheet

A short linear quest script for Opal’s Apothecary, a mobile merge game with a strong core narrative. This script details the introductory stages of the game.

Fetch Quest: New Material

A miscellanous task/short fetch quest written as part of my work with Beyond Skyrim’s Arcane University. The quest template here follows the Beyond Skyrim and Arcane University unified style guide. As such, all text is in American English and the Oxford comma is used. Notes for voice actors are highlighted in orange, and implementation notes are highlighted in purple.

Branching Quest: Loss Adjustment

An eight-page branching quest written for TESV: Skyrim, as part of my work with Beyond Skyrim’s Arcane University. The quest explores themes of death and opportunism and focuses on strong characterisation efficient dialogue choices and interesting branching options. The quest template here follows the Beyond Skyrim and Arcane University unified style guide. As such, all text is in American English and the Oxford comma is used. Notes for voice actors are highlighted in orange, and implementation notes are highlighted in purple.

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