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		<title>Level Design: Mirror-Made Mausoleum</title>
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		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Sat, 07 Feb 2026 16:49:03 +0000</pubDate>
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					<description><![CDATA[An interior cave dungeon I designed and built in the Creation Kit for Henantir&#8217;s Steamcrag, the Arcane University&#8217;s latest collaborative [&#8230;]]]></description>
		
		
		
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		<title>Narrative Analysis &#8211; Control</title>
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		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Fri, 11 Apr 2025 08:30:44 +0000</pubDate>
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					<description><![CDATA[An exploration of the narrative and gameplay in Control.]]></description>
		
		
		
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		<title>Trailer Dialogue &#8211; The Deadly Path</title>
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		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Wed, 09 Apr 2025 16:28:46 +0000</pubDate>
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					<description><![CDATA[I wrote the trailer dialogue for Alasdair Beckett-King to perform for The Deadly Path.]]></description>
		
		
		
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		<title>Quest &#038; Dialogue Implementation: Good Deeds</title>
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		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Tue, 06 Aug 2024 18:44:02 +0000</pubDate>
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					<description><![CDATA[A brief look at the quest and dialogue implementation process in UE5.]]></description>
		
		
		
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		<title>Gameplay Cinematic &#8211; RISEN</title>
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		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Sun, 07 Jul 2024 18:51:01 +0000</pubDate>
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					<description><![CDATA[A two-part gameplay cutscene from a post-apocalyptic survival horror game.]]></description>
		
		
		
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		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Wed, 03 Jul 2024 17:05:34 +0000</pubDate>
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					<description><![CDATA[Character design for a main quest NPC in a sci-fi ARPG.]]></description>
		
		
		
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		<title>Cinematic Script &#8211; Rumble</title>
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		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Thu, 27 Jun 2024 17:49:12 +0000</pubDate>
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					<description><![CDATA[A three-page cinematic cutscene in a post-apocalyptic survival ARPG.]]></description>
		
		
		
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		<title>Quest Design &#8211; A Second Chance</title>
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		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Mon, 10 Jun 2024 19:34:27 +0000</pubDate>
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					<description><![CDATA[A sidequest designed for a Fallout 4 mod.]]></description>
		
		
		
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		<title>Design Process &#8211; A Second Chance</title>
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		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Sun, 09 Jun 2024 17:55:00 +0000</pubDate>
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					<description><![CDATA[How I designed and implemented an NPC and quest mod in Fallout 4.]]></description>
		
		
		
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		<title>Character Design &#8211; Delia Sharpe</title>
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		<dc:creator><![CDATA[Alex]]></dc:creator>
		<pubDate>Sat, 01 Jun 2024 20:01:00 +0000</pubDate>
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					<description><![CDATA[Character design for a quest NPC featured in a Fallout 4 mod.]]></description>
		
		
		
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